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How do I get started with iPlug2 on macOS?
How do I get started with iPlug2 on macOS?
To get started with iPlug2 on macOS, you'll need to set up your development environment properly. Here are the steps you should follow:
Dev) in your macOS user directory for organizing your projects.git clone https://github.com/iPlug2/iPlug2.git
iPlug2/Dependencies/IPlug directory.download-iplug-sdks.sh script to download the VST3 SDK.download-prebuilt-libs.sh script in iPlug2/Dependencies to download pre-built static libraries.iPlug2/Examples/IPlugInstrument..xcworkspace file.IPlugInstrument example.Use the duplicate.py Script: This script clones a project folder and replaces template names with your new project's name.
cd iPlug2/Examples
python duplicate.py IPlugEffect MyNewPlugin MyManufacturerName
Initialize a Git Repository: For your new project, initialize a git repository and commit your changes.
Open Your New Project: Open the .xcworkspace file in Xcode.
By following these steps, you'll have a basic setup ready for iPlug2 development on macOS. Remember to periodically update your cloned iPlug2 repository to get the latest changes and improvements.